The Ball (Ludum Dare 31 Entry)

The Ball

The Ball is a self coded game made in three days using C# and the Unity engine as part as the 31st Ludum Dare Game Jam (where the theme was “Entire Game on One Screen”). In this game, players must simply keep the blue ball in the air for as long as possible, scoring one point for every second the ball is up as well as bonus points for bouncing the ball off walls and ceiling or passing the ball through the moving orange hoop.

The game was originally released for web browsers running the Unity plugin. During the judging period after the Ludum Dare deadline, I also ported the game to PC, Mac and Linux.

Project Details

Date: Dec 8, 2014

Credits:

  • Jason Tuyen

Tools Used:

  • Unity
  • C#
  • Visual Studio
  • bfxr
  • Inkscape

Client: None/Self

Platforms:

  • PC
  • Mac
  • Linux
  • Web (Unity WebPlayer)

Website: http://ludumdare.com/compo/ludum-dare-31/?action=preview&uid=21201

About

Jason Tuyen Games is a one man independent game studio based in London.

Privacy Policy

Social Links

Credits

This site was built using Jekyll.
The theme used here is a slightly modified version of Solid.