Cells is a self coded turn based strategy game made in three days using C# and the Unity engine as part as the 30th Ludum Dare Game Jam (where the theme was “Connected Worlds”). In this game, the rules are very simple:
This was the first time I tried making a game with an AI component and although I could have improved on it a lot more, I was happy with the result (even if the AI was a bit rudimentary)
The game was originally released for web browsers running the Unity plugin. During the judging period after the Ludum Dare deadline, I also ported the game to PC, Mac and Linux.
Date: Aug 25, 2014
Credits:
Tools Used:
Client: None/Self
Platforms:
Website: http://ludumdare.com/compo/ludum-dare-30/?action=preview&uid=21201